Bringing models from Sketchfab into Vizible and Vizard

With the largest 3D content library available and an ever growing community of users, Sketchfab is an extremely powerful tool for finding 3D models for your project. All of the models in Sketchfab’s library can be downloaded in the glTF format, a new 3D model transmission format that standardizes how 3D content is delivered.

 

Because Vizard and Vizible support the glTF model format, you can utilize the entire Sketchfab library of models, with 150,000+ free models, licensed under Creative Commons. Here is a quick description of how you can bring Sketchfab models into your scene.

 

First, go to the Sketchfab website. If you don’t have an account, you’ll have to create one.

Filter your search results for “downloadable”. Most of the models on Sketchfab are free, but a few of them are paid.

Read more

PBR Workflow: Saving HDR Cube Maps From Inspector

Article Header Image

Welcome to Inspector R6

If you've been working with WorldViz products for a while, you may already be aware of our visual editor, Inspector. Inspector allows for the inspection and manipulation of scenes, setting up realtime lighting, particle effects, Level of Detail nodes, and various other options.

New to Inspector in Vizard 6 is the ability to render out High Dynamic Range cube maps that can be processed in external programs for Image Based Lighting in a Physically Based Rendering workflow, such as in commercial tools like Lys, or freeware like IBLBaker.

Inspector is included with all installations of Vizard, and is unrestricted with all licenses including the free mode. If you don't already have a copy of Vizard installed and would like to try Inspector, download the free edition of Vizard here.

Start Inspector and Load the File

To start off, open up inspector from the start menu, then load your environment model using File > Open.
Read more