Creating a toon effect in 3ds Max
Watch the video tutorial in this article to learn how to add a black border around a model in 3ds Max, giving it a toon-like appearance. With just a couple short steps you'll be able to add the same effect to your own models.
Key points covered in this tutorial to create the toon effect are:
- Copying the model and then on the copy
- Applying a normal modifier to flip its normals
- Assigning it a black material
- Enabling backface culling
- Applying a push modifier so that the copy creates a border around the original model