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	<title>WorldViz Knowledge Base &#187; Modeling</title>
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		<title>What is &#8230; PureRef?</title>
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		<pubDate>Sat, 08 Jul 2017 00:39:13 +0000</pubDate>
		<dc:creator><![CDATA[Mike Nicolayeff]]></dc:creator>
				<category><![CDATA[Art Workflow]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Tools]]></category>
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		<category><![CDATA[weird artist guy]]></category>

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		<description><![CDATA[Pureref is a image display program designed to streamline the display of an artist's reference images. It is simple and straightforward program that works better than just about anything else for it's intended purpose. In addition to displaying reference material, it can also be used for storyboarding. Pureref is also incredibly cheap to buy, at [&#8230;]]]></description>
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		<title>Glossary: Geometry in 3ds Max</title>
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		<pubDate>Fri, 07 Jul 2017 22:15:25 +0000</pubDate>
		<dc:creator><![CDATA[Mike Nicolayeff]]></dc:creator>
				<category><![CDATA[Art Workflow]]></category>
		<category><![CDATA[Glossary]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[geometry]]></category>
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		<description><![CDATA[Basic Terms Vertex: An individual coordinate in 3D space, represented by a dot. Edge: The line between two connected vertices forms an edge. Face: An individual facet of a model, made from 3 or more connected vertices. Element: A collection of connected faces. Mesh: All the elements contained within a model. Model: Contains the mesh [&#8230;]]]></description>
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