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	<title>WorldViz Knowledge Base &#187; avatar</title>
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		<title>Shadow Module</title>
		<link>http://kb.worldviz.com/articles/210?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=shadow-module</link>
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		<pubDate>Fri, 01 May 2009 19:41:31 +0000</pubDate>
		<dc:creator>worldviz</dc:creator>
				<category><![CDATA[Scripts]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[shadow]]></category>

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		<description><![CDATA[Use the shadow module to create dynamically projected shadows within Vizard.  This post describes how to use the module and includes a short video and sample script that shows an avatar walking around with a shadow.]]></description>
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		<title>Avatar Collisions</title>
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		<pubDate>Fri, 01 May 2009 16:40:50 +0000</pubDate>
		<dc:creator>worldviz</dc:creator>
				<category><![CDATA[Scripts]]></category>
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		<category><![CDATA[collision]]></category>

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		<description><![CDATA[This article descibes how to detect collisions on individual body parts of an avatar. Included is some sample code and a short video of this in action. 

]]></description>
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		<title>Adding a Mirror</title>
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		<pubDate>Thu, 30 Apr 2009 20:21:52 +0000</pubDate>
		<dc:creator>worldviz</dc:creator>
				<category><![CDATA[Scripts]]></category>
		<category><![CDATA[avatar]]></category>
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		<category><![CDATA[render node]]></category>

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		<description><![CDATA[This post provides some sample code for using a mirror in your Vizard script and a short video demonstrating its use within the Vizard art gallery. You can apply the mirror settings to a flat model that you have in your environment or a texture quad that you add in your script. When you use the addMirror function you pass an object that will take on a mirror as its texture.
]]></description>
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		<title>MotionBuilder Live Characters (Vizard)</title>
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		<pubDate>Sat, 27 Dec 2008 21:31:58 +0000</pubDate>
		<dc:creator>worldviz</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[Live Characters]]></category>
		<category><![CDATA[MotionBuilder]]></category>

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		<description><![CDATA[Autodesk MotionBuilder is a powerful character animation and motion editing tool. Live Characters is a connector product to Vizard that allows real-time stream of live actors into Vizard environments. This video tutorial will teach you how to retarget motion data from an animated actor to a character and then stream that data to Vizard.
Key-points covered [...]]]></description>
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